[feat] Scaffold Cargo, App base, estados e diagnóstico de FPS #9
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area/armas
area/assets
area/audio
area/ci
area/ferramentas
area/inimigos
area/jogador
area/loja
area/mapa
area/rounds
area/ui
prio/p0
prio/p1
prio/p2
tipo/arte
tipo/bug
tipo/chore
tipo/docs
tipo/epic
tipo/feature
tipo/perf
tipo/spike
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caio/survivors#9
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Depende de #8.
Escopo
cargo initcom Bevy 0.20, profiles dev/release otimizadosAppState: Loading, Menu, InGame, GameOver; SubState de round: Intermission, Activeconfig(consts/tunables)Critérios de aceite
cargo runabre janela, troca de estado Menu -> InGame e mostra FPSdebian(fmt, clippy, test, build) #3debian(fmt, clippy, test, build) #3Feito: workspace,
AppState(Menu/InGame), plugins por domínio, menu inicial e HUD com retícula. Falta: overlay de FPS (F3), estados GameOver/Loading e sub-estado de round.